接下來這個示例是一個簡單的消息傳遞者(messager)示例。Messager 是一個允許用登錄到不同的結(jié)點并向彼此發(fā)送消息的應(yīng)用程序。
開始之前,請注意以下幾點:
Messager 允許 “客戶端” 連接到集中的服務(wù)器并表明其身份。也就是說,用戶并不需要知道另外一個用戶所在 Erlang 結(jié)點的名稱就可以發(fā)送消息。
messager.erl 文件內(nèi)容如下:
%%% Message passing utility.
%%% User interface:
%%% logon(Name)
%%% One user at a time can log in from each Erlang node in the
%%% system messenger: and choose a suitable Name. If the Name
%%% is already logged in at another node or if someone else is
%%% already logged in at the same node, login will be rejected
%%% with a suitable error message.
%%% logoff()
%%% Logs off anybody at that node
%%% message(ToName, Message)
%%% sends Message to ToName. Error messages if the user of this
%%% function is not logged on or if ToName is not logged on at
%%% any node.
%%%
%%% One node in the network of Erlang nodes runs a server which maintains
%%% data about the logged on users. The server is registered as "messenger"
%%% Each node where there is a user logged on runs a client process registered
%%% as "mess_client"
%%%
%%% Protocol between the client processes and the server
%%% ----------------------------------------------------
%%%
%%% To server: {ClientPid, logon, UserName}
%%% Reply {messenger, stop, user_exists_at_other_node} stops the client
%%% Reply {messenger, logged_on} logon was successful
%%%
%%% To server: {ClientPid, logoff}
%%% Reply: {messenger, logged_off}
%%%
%%% To server: {ClientPid, logoff}
%%% Reply: no reply
%%%
%%% To server: {ClientPid, message_to, ToName, Message} send a message
%%% Reply: {messenger, stop, you_are_not_logged_on} stops the client
%%% Reply: {messenger, receiver_not_found} no user with this name logged on
%%% Reply: {messenger, sent} Message has been sent (but no guarantee)
%%%
%%% To client: {message_from, Name, Message},
%%%
%%% Protocol between the "commands" and the client
%%% ----------------------------------------------
%%%
%%% Started: messenger:client(Server_Node, Name)
%%% To client: logoff
%%% To client: {message_to, ToName, Message}
%%%
%%% Configuration: change the server_node() function to return the
%%% name of the node where the messenger server runs
-module(messenger).
-export([start_server/0, server/1, logon/1, logoff/0, message/2, client/2]).
%%% Change the function below to return the name of the node where the
%%% messenger server runs
server_node() ->
messenger@bill.
%%% This is the server process for the "messenger"
%%% the user list has the format [{ClientPid1, Name1},{ClientPid22, Name2},...]
server(User_List) ->
receive
{From, logon, Name} ->
New_User_List = server_logon(From, Name, User_List),
server(New_User_List);
{From, logoff} ->
New_User_List = server_logoff(From, User_List),
server(New_User_List);
{From, message_to, To, Message} ->
server_transfer(From, To, Message, User_List),
io:format("list is now: ~p~n", [User_List]),
server(User_List)
end.
%%% Start the server
start_server() ->
register(messenger, spawn(messenger, server, [[]])).
%%% Server adds a new user to the user list
server_logon(From, Name, User_List) ->
%% check if logged on anywhere else
case lists:keymember(Name, 2, User_List) of
true ->
From ! {messenger, stop, user_exists_at_other_node}, %reject logon
User_List;
false ->
From ! {messenger, logged_on},
[{From, Name} | User_List] %add user to the list
end.
%%% Server deletes a user from the user list
server_logoff(From, User_List) ->
lists:keydelete(From, 1, User_List).
%%% Server transfers a message between user
server_transfer(From, To, Message, User_List) ->
%% check that the user is logged on and who he is
case lists:keysearch(From, 1, User_List) of
false ->
From ! {messenger, stop, you_are_not_logged_on};
{value, {From, Name}} ->
server_transfer(From, Name, To, Message, User_List)
end.
%%% If the user exists, send the message
server_transfer(From, Name, To, Message, User_List) ->
%% Find the receiver and send the message
case lists:keysearch(To, 2, User_List) of
false ->
From ! {messenger, receiver_not_found};
{value, {ToPid, To}} ->
ToPid ! {message_from, Name, Message},
From ! {messenger, sent}
end.
%%% User Commands
logon(Name) ->
case whereis(mess_client) of
undefined ->
register(mess_client,
spawn(messenger, client, [server_node(), Name]));
_ -> already_logged_on
end.
logoff() ->
mess_client ! logoff.
message(ToName, Message) ->
case whereis(mess_client) of % Test if the client is running
undefined ->
not_logged_on;
_ -> mess_client ! {message_to, ToName, Message},
ok
end.
%%% The client process which runs on each server node
client(Server_Node, Name) ->
{messenger, Server_Node} ! {self(), logon, Name},
await_result(),
client(Server_Node).
client(Server_Node) ->
receive
logoff ->
{messenger, Server_Node} ! {self(), logoff},
exit(normal);
{message_to, ToName, Message} ->
{messenger, Server_Node} ! {self(), message_to, ToName, Message},
await_result();
{message_from, FromName, Message} ->
io:format("Message from ~p: ~p~n", [FromName, Message])
end,
client(Server_Node).
%%% wait for a response from the server
await_result() ->
receive
{messenger, stop, Why} -> % Stop the client
io:format("~p~n", [Why]),
exit(normal);
{messenger, What} -> % Normal response
io:format("~p~n", [What])
end.
在使用本示例程序之前,你需要:
這接下來的例子中,我們在四臺不同的計算上啟動了 Erlang 結(jié)點。如果你的網(wǎng)絡(luò)沒有那么多的計算機,你也可以在同一臺計算機上啟動多個結(jié)點。
啟動的四個結(jié)點分別為:messager@super,c1@bilo,c2@kosken,c3@gollum。
首先在 meesager@super 上啟動服務(wù)器程序:
(messenger@super)1> messenger:start_server().
true
接下來用 peter 是在 c1@bibo 登錄:
(c1@bilbo)1> messenger:logon(peter).
true
logged_on
然后 James 在 c2@kosken 上登錄:
(c2@kosken)1> messenger:logon(james).
true
logged_on
最后,用 Fred 在 c3@gollum 上登錄:
(c3@gollum)1> messenger:logon(fred).
true
logged_on
現(xiàn)在,Peter 就可以向 Fred 發(fā)送消息了:
(c1@bilbo)2> messenger:message(fred, "hello").
ok
sent
Fred 收到消息后,回復(fù)一個消息給 Peter 然后登出:
Message from peter: "hello"
(c3@gollum)2> messenger:message(peter, "go away, I'm busy").
ok
sent
(c3@gollum)3> messenger:logoff().
logoff
隨后,James 再向 Fred 發(fā)送消息時,則出現(xiàn)下面的情況:
(c2@kosken)2> messenger:message(fred, "peter doesn't like you").
ok
receiver_not_found
因為 Fred 已經(jīng)離開,所以發(fā)送消息失敗。
讓我們先來看看這個例子引入的一些新的概念。
這里有兩個版本的 server_transfer 函數(shù):其中一個有四個參數(shù)(server_transfer/4)另外一個有五個參數(shù)(server_transfer/5)。Erlang 將它們看作兩個完全不一樣的函數(shù)。
請注意這里是如何讓 server_transfer 函數(shù)通過 server(User_List) 調(diào)用其自身的,這里形成了一個循環(huán)。 Erlang 編譯器非常的聰明,它會將上面的代碼優(yōu)化為一個循環(huán)而不是一個非法的遞規(guī)函數(shù)調(diào)用。但是它只能是在函數(shù)調(diào)用后面沒有別的代碼的情況下才能工作(注:即尾遞規(guī))。
示例中用到了lists 模塊中的函數(shù)。lists 模塊是一個非常有用的模塊,推薦你通過用戶手冊仔細研究一下(erl -man lists)。
lists:keymemeber(Key,Position,Lists) 函數(shù)遍歷列表中的元組,查看每個元組的指定位置 (Position)處的數(shù)據(jù)并判斷元組該位置是否與 Key 相等。元組中的第一個元素的位置為 1,依次類推。如果發(fā)現(xiàn)某個元組的 Position 位置處的元素與 Key 相同,則返回 true,否則返回 false。
3> lists:keymember(a, 2, [{x,y,z},{b,b,b},{b,a,c},{q,r,s}]).
true
4> lists:keymember(p, 2, [{x,y,z},{b,b,b},{b,a,c},{q,r,s}]).
false
lists:keydelete 與 lists:keymember 非常相似,只不過它將刪除列表中找到的第一個元組(如果存在),并返回剩余的列表:
5> lists:keydelete(a, 2, [{x,y,z},{b,b,b},{b,a,c},{q,r,s}]).
[{x,y,z},{b,b,b},{q,r,s}]
lists:keysearch 與 lists:keymember 類似,但是它將返回 {value,Tuple_Found} 或者原子值 false。
lists 模塊中還有許多非常有用的函數(shù)。
Erlang 進程(概念上地)會一直運行直到它執(zhí)行 receive 命令,而此時消息隊列中又沒有它想接收的消息為止。
這兒,“概念上地” 是因為 Erlang 系統(tǒng)活躍的進程實際上是共享 CPU 處理時間的。
當(dāng)進程無事可做時,即一個函數(shù)調(diào)用 return 返回而沒有調(diào)用另外一個函數(shù)時,進程就結(jié)束。另外一種終止進程的方式是調(diào)用 exit/1 函數(shù)。exit/1 函數(shù)的參數(shù)是有特殊含義的,我們稍后會討論到。在這個例子中使用 exit(normal) 結(jié)束進程,它與程序因沒有再調(diào)用函數(shù)而終止的效果是一樣的。
內(nèi)置函數(shù) whereis(RegisteredName) 用于檢查是否已有一個進程注冊了進程名稱 RegisteredName。如果已經(jīng)存在,則返回進程 的進程標(biāo)識符。如果不存在,則返回原子值 undefined。
到這兒,你應(yīng)該已經(jīng)可以看懂 messager 模塊的大部分代碼了。讓我們來深入研究將一個消息從一個用戶發(fā)送到另外一個的詳細過程。
當(dāng)?shù)谝粋€用戶調(diào)用 “sends” 發(fā)送消息時:
messenger:message(fred, "hello")
首先檢查用戶自身是否在系統(tǒng)中運行(是否可以查找到 mess_client 進程):
whereis(mess_client)
如果用戶存在則將消息發(fā)送給 mess_client:
mess_client ! {message_to, fred, "hello"}
客戶端通過下面的代碼將消息發(fā)送到服務(wù)器:
{messenger, messenger@super} ! {self(), message_to, fred, "hello"},
然后等待服務(wù)器的回復(fù)。服務(wù)器收到消息后將調(diào)用:
{messenger, messenger@super} ! {self(), message_to, fred, "hello"},
接下來,用下面的代碼檢查進程標(biāo)識符 From 是否在 User_Lists 列表中:
lists:keysearch(From, 1, User_List)
如果 keysearch 返回原子值 false,則出現(xiàn)的某種錯誤,服務(wù)將返回如下消息:
From ! {messenger, stop, you_are_not_logged_on}
client 收到這個消息后,則執(zhí)行 exit(normal) 然后終止程序。如果 keysearch 返回的是 {value,{From,Nmae}} ,則可以確定該用戶已經(jīng)登錄,并其名字(peter)存儲在變量 Name 中。
接下來調(diào)用:
server_transfer(From, peter, fred, "hello", User_List)
注意這里是函數(shù) server_transfer/5,與其它的 server_transfer/4 不是同一個函數(shù)。還會再次調(diào)用 keysearch 函數(shù)用于在 User_List 中查找與 fred 對應(yīng)的進程標(biāo)識符:
lists:keysearch(fred, 2, User_List)
這一次用到了參數(shù) 2,這表示是元組中的第二個元素。如果返回的是原子值 false,則說明 fred 已經(jīng)登出,服務(wù)器將向發(fā)送消息的進程發(fā)送如下消息:
From ! {messenger, receiver_not_found};
client 就會收到該消息。
如果 keysearch 返回值為:
{value, {ToPid, fred}}
則會將下面的消息發(fā)送給 fred 客戶端:
ToPid ! {message_from, peter, "hello"},
而如下的消息會發(fā)送給 peter 的客戶端:
From ! {messenger, sent}
Fred 客戶端收到消息后將其輸出:
{message_from, peter, "hello"} ->
io:format("Message from ~p: ~p~n", [peter, "hello"])
peter 客戶端在 await_result 函數(shù)中收到回復(fù)的消息。
更多建議: